Go Rate Limiting
Rate limiting is an important mechanism for controlling resource utilization and maintaining quality of service. Go supports rate limiting with goroutines, channels, and tickers.
1. Basic Rate Limiting
The simplest way to implement rate limiting is using a time.Ticker. This example limits requests to once every 200 milliseconds.
2. Bursty Rate Limiting
Sometimes you want to allow a short "burst" of requests but still limit the overall rate. We can achieve this by using a buffered channel as our limiter.
Why use Rate Limiting?
- Prevent Abuse: Stop users from overwhelming your API with thousands of requests per second.
- Resource Management: Ensure your database or external dependencies aren't overloaded.
- Cost Control: If you pay for third-party APIs by the request, rate limiting keeps costs predictable.
Best Practices
- Client Side: If you are calling an external API, implement rate limiting on your side to stay within their limits and avoid getting banned.
- Context: Use
context.Contextto allow cancellation of waiting requests. - Packages: For complex production use cases, consider the
golang.org/x/time/ratepackage, which implements a "Token Bucket" algorithm.